Frenzy + Holy Wrath = Double Damage?
Well I needed a totem axe and since I used to farm totems a lot I figured I'd just go get one instead of buying it. I never had really used Frenzy there because it wasn't really neccissary, but I brought it a long to speed things up.
I've killed hundreds of the Life pods that spawn around the Root Behemoths, their maximum damage for holy wrath is 29. When I took frenzy though, I was taking 59 from holy wrath! I thought frenzy was not supposed to work like this?
Maybe I'm wrong, but I recall reading somewhere that armor-ignoring damage (like holy wrath) is NOT doubled from modifiers like frenzy...
And no, I wasn't taking 59's from the Behemoths... I pull the life pods plenty enough out of their range. So am I mistaken, or is this a recent change/bug?
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